it's been a while since I played with gamepads on Linux, but I seem to
remember that the gamepads show up as HID devices  with crazy number
of mouse buttons (MB 1,2,3,4,5,6,7,8,9....). So, just write your app
to react to high-numbered mouse buttons. You can see what your gamepad
is generating by running the xev program from your text terminal;
it'll print event records to your screen.

Thu, Feb 9, 2017 at 2:06 PM,  <[email protected]> wrote:
> Does anybody know how can I add the support for these USB gamepads?
>
> It would be great to have some help for doing this, even if someone could 
> explain how develop a new driver and compile It.
>
> I have everything ready but the USB gamepads.
>
> --
> For more options, visit http://beagleboard.org/discuss
> ---
> You received this message because you are subscribed to the Google Groups 
> "BeagleBoard" group.
> To unsubscribe from this group and stop receiving emails from it, send an 
> email to [email protected].
> To view this discussion on the web visit 
> https://groups.google.com/d/msgid/beagleboard/9f60cb1f-d920-40f0-8dca-b9e9070b7662%40googlegroups.com.
> For more options, visit https://groups.google.com/d/optout.

-- 
For more options, visit http://beagleboard.org/discuss
--- 
You received this message because you are subscribed to the Google Groups 
"BeagleBoard" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/beagleboard/CAC%3D1GgH8CrO%2B_6CcmBbURN3HAkunhkdnzu3apNEMcNrYB7jBDQ%40mail.gmail.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to