Would look more consistent and nice. some mockups:
http://4.bp.blogspot.com/_JSR8IC77Ub4/TTRwD1iIvKI/AAAAAAAABoM/yxWXeJR6ZCo/s1600/unity_global_menu_idea_by_musl1m-d3400kk.png http://musl1m.deviantart.com/art/Unity-Global-Menu-Idea-188117732 Also, gnome-shell menus look way better, so unity is very far behind here and is looking outdated compared to many shells, even the "commercial" ones. ________________________________ > From: [email protected] > Date: Fri, 28 Oct 2011 13:12:56 +0200 > To: [email protected] > Subject: [Ayatana] semi-transparent indicator menus > > Unity introduces a new look, but Indicators Menus, which were there > before the Dash, are not yet up to date in that respect. > Obviously, there is no alpha for indicator menus, no way to set > transparency in CCSM for them. > I'd like to have control over that as a power user, power user being > the bridge between designers, developers and plain users. > > the main reason i see for having transparent indicator menus is visual > consistency: > finally, we'd have one unified look for all of Unity, of which > Indicator Menus imo are a part. > > _______________________________________________ Mailing list: > https://launchpad.net/~ayatana Post to : [email protected] > Unsubscribe : https://launchpad.net/~ayatana More help : > https://help.launchpad.net/ListHelp _______________________________________________ Mailing list: https://launchpad.net/~ayatana Post to : [email protected] Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp

