That was Beta 1's behaviour, try it :) Maximize a window, open up say, the empathy contact list, now look at the panel.
Luke. On 15 April 2011 15:27, nick rundy <[email protected]> wrote: > Have there been changes since Beta 1? What you describe sounds awful! > > The design that was implemented in Beta 1 was excellent. Beta 1's > implementation should be left alone. This is what I was commenting on in my > response was Beta 1's design. > >> Date: Fri, 15 Apr 2011 14:42:03 +0100 >> Subject: Re: [Ayatana] Awesome critical review of Unity >> From: [email protected] >> To: [email protected] >> CC: [email protected]; [email protected] >> >> On 15 April 2011 13:46, nick rundy <[email protected]> wrote: >> > I like the integrated titlebar. I've had zero issues/problems with it. >> > It is >> > a fantastic idea and design that improves the usability of the desktop. >> > >> >> Really? >> >> I've got no issue with the merging the window controls and titlebar of >> the top MAXIMIZED window. In fact I think it's a brilliant solution, >> it's basically what Elementary tried with their Wingpanel but without >> the problems inherent in their approach (e.g. small windows could get >> lost behind it). >> >> The problem is, the panel forms part of the top maximized window, it >> actually *IS* part of it when you look it at, anyone who has ever used >> a computer will look at that and think "Oh cool, the panel is now the >> titlebar". >> >> Except then we shoved in the concept of the global menu, and showing >> the title of the focused window. >> >> This is where the whole thing falls apart quite epically. Now visually >> the panel is the titlebar of the maximized window, but the contents of >> it are the focused window, which is likely not the same window. It's a >> complete WTF? moment and I still think it is ridiculous and confusing. >> >> The worst part of it is that in this situation, the maximized window >> controls can't just be left where where they SHOULD be, where the user >> EXPECTS them to be, because the panel has the title and menu of the >> focused window and it'll be near impossible to tell which window would >> be closed or resized by clicking them. >> >> So instead of realizing they are painting themselves into a corner >> with this, the designers just hid the window controls for the >> maximized window. Now it's not possible to close the maximized window >> without focusing it, despite the fact that you can see its titlebar. A >> titlebar that's become Frankenstein's monster of parts from different >> windows. It looks like the maximized window, it drags like the >> maximized window, it has no window controls, the title is in the wrong >> place, the title is of the focused window and the menu is of the >> focused window. It is, a total abomination of a UI. It throws >> consistency and logic away just to try to get everything to fit in a >> single bar. >> >> Now, tell me again that it improves the usability of the desktop. >> >> Of course there are 4 obvious ways to fix this: >> >> 1. Scrap the global menu. Make the panel only display the title and >> controls of the top maximized window >> 2. Scrap the titlebar merging. Put a global menu in the top bar, just like >> OSX >> 3. Merge the title, controls and menu of the maximized window, display >> menus inside un-maximized windows >> 4. Remove the top bar totally, put the indicators elsewhere. >> >> Luke. > _______________________________________________ Mailing list: https://launchpad.net/~ayatana Post to : [email protected] Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp

