Edgar,

I forgot to mention, the flag is to handle the DevSound's SamplesPlayed
count reset after Pause And Play. (This behaviour not seen on emulator.)

-Rajesh.
 

>-----Original Message-----
>From: [EMAIL PROTECTED] 
>[mailto:[EMAIL PROTECTED] 
>Sent: Wednesday, September 28, 2005 1:49 PM
>To: [EMAIL PROTECTED]; [EMAIL PROTECTED]; [EMAIL PROTECTED]
>Cc: [email protected]
>Subject: [Audio-dev] RE: error in AAC file related to hardware?
>
>Hi Edgar,
>   We have noticed a behavior in 6630 which was not occuring 
>in earlier devices. The behaviour is that the Samples Played 
>Count from Devsound resets after pause And Play. Pause need 
>not be User initiated pause, even re-bufferring issues a pause 
>to audio session. So handling has been put in place to handle 
>samples played count reset . On helix we have seen this 
>behavoiur for 6630 and on symbian 9.0 devices. I have 
>submitted a CR already on symbian Audio changes. One of the 
>change on it is to handle this case when 
>HELIX_CONFIG_SYMBIAN_PLATFORM_SECURITY is enabled.
>
>And your second problem of audio not being smooth could be 
>because of incorrect samples played timing calculation. Change 
>for this is also part of the CR that I sent on Friday.
>
>CR: Symbian Audio Sessionchanges (audio-dev & porting-symbian mailing
>list)
>
>Regards,
>Rajesh.
>
>
>>-----Original Message-----
>>From: ext Edgar Luevano [mailto:[EMAIL PROTECTED]
>>Sent: Wednesday, September 28, 2005 1:19 PM
>>To: [EMAIL PROTECTED]; [EMAIL PROTECTED]; Rathinasamy Rajesh
>>(Nokia-TP-MSW/Dallas)
>>Cc: audio-dev
>>Subject: error in AAC file related to hardware?
>>
>>I sent some email before about a bug when playing a specific 3gp file 
>>with AAC audio, (with other AAC files it just plays fine is 
>only a file 
>>that has a problem when playing) I'm runnign Heix in a 6680 phone.
>>
>>, I found that a special flag is set in audio_session-mmf.cpp 
>when the 
>>device is a 6630.
>>
>>I set  this flag and test again, and after this change helix does not 
>>stop playback. It actually plays the clip complete.
>>But after 2 seconds, the audio starts to be like interrupted, 
>it plays 
>>a few miliseconds, and audio is cutted and then it plays 
>again a little 
>>bit and keeps like that until the end of the clip. Because this the 
>>total clip is played in the double of time.
>>
>>I also found the following behaviours:
>>
>>Once the playback start to play bad, and I do a forward, and release 
>>the playback sounds fine for 1 to 2 seconds and start to fail again.
>>After some forwards and bacwards I got it to be played fine for about 
>>10 seconds. ( The time that is being played fine varies but 
>in the most 
>>of the cases is 1 or 2 seconds played fine befroe start to plays as I 
>>mentioned)
>>
>>In one test it takes more time to start to play after I do a forward 
>>than after I do a backward.
>>
>>Afer several forwards/backwards it appears a white rectangule in the 
>>bottom of the screen, and if I keep forwarding this rectangle 
>increases 
>>and decreases its height synchronously with the 'beep' sound of the 
>>forwarding state, and when the forward button is released, it 
>does not 
>>play anymore.
>>
>>If I press the application button and come back to helix again, the 
>>white rectangle dissapear and I can see the menu there again (options 
>>and back), and I can play it again.
>>
>>Now I will look how this flag affects the playback. If 
>somebody have an 
>>idea of what can it be please help me.
>>
>>Thank you
>>Edgar
>>
>>Edgar Luevano
>>Dextratech Technologies
>>Monterrey, N.L
>>Mexico
>>+52 81 82202010
>>www.dextratech.com
>>
>>
>
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