Hello Greg,
The MINIMUM_AUDIO_PUSHDOWN was already set to 1000, I only uncommented
#define ENFORCE_MINIMUM_PUSHDOWN
but still it only sounds like a buzzer.
What another thing do you think occasionate this?
Thank you
Edgar



-----Original Message-----
From: Greg Wright [mailto:[EMAIL PROTECTED]
Sent: Wednesday, September 14, 2005 12:52 PM
To: Edgar Luevano
Cc: audio-dev
Subject: Re: [Audio-dev] aac on emulator


Edgar Luevano wrote:
> Thank you Greg.
> The file hxaudev.cpp and hxaudev.h seems that are not used
> for the build I'm doing (symbian 80 emulator),

Ah yes, we implement the audio stuff in symbian without inheriateing
from hxaudev.cpp. Try changing audsymbian.h:


#define MINIMUM_AUDIO_PUSHDOWN 1000
//#define ENFORCE_MINIMUM_PUSHDOWN

Just uncomment the ENFORCE_MINIMUM_PUSHDOWN and see if that helps. It
will if AAC is setting a very small audio pushdown.

--greg.

>
> The sources that are compiled when I make a (make clean, make copy) in
> audio/device
> are : audsymbian.cpp, audio_svr.cpp, audio_svr_cntxt.cpp,
> audio_session-mmf.cpp and fakeaudiodevice.cpp
> so probably i need to make the change in fakedevice?
> Thank you
> Edgar
>
> -----Original Message-----
> From: Greg Wright [mailto:[EMAIL PROTECTED]
> Sent: Wednesday, September 14, 2005 12:11 PM
> To: Edgar Luevano
> Cc: audio-dev
> Subject: Re: [Audio-dev] aac on emulator
>
>
> Edgar Luevano wrote:
>
>>Hello Greg,
>>I tried make it work by modifying MINIMUM_AUDIO_PUSHDOWN in audsymbian.h.
>>but still it does not sounds fine.
>>I did not understand what you mean with "Try doubling it for MIN_HEAP".
>>I did not see MIN_HEAP defined in the audio files.
>>Could you clarify this please.?
>
>
> This code here:
>
> #ifdef HELIX_CONFIG_MIN_PCM_PUSHDOWN_BYTES
> #define MINIMUM_AUDIO_PUSHDOWN    100
> #else
> #define MINIMUM_AUDIO_PUSHDOWN    1000
> #endif
>
>
> instead of 100, make it 1000 lets say. If that fixes it, then you can
> try to make it smaller if you want.
>
> --greg.
>
>
>
>>Thank you.
>>Edgar
>>
>>
>>
>>-----Original Message-----
>>From: Greg Wright [mailto:[EMAIL PROTECTED]
>>Sent: Tuesday, September 13, 2005 12:39 PM
>>To: Edgar Luevano
>>Cc: audio-dev
>>Subject: Re: [Audio-dev] aac on emulator
>>
>>
>>Edgar Luevano wrote:
>>
>>
>>>Dear all,
>>>I have found that aac files played on the symbian device sounds like
>>>buzzing.
>>>But when I play the same file in the device, it sounds fine.
>>
>>
>>You mean emulator?
>>
>>
>>
>>>Do you know why this happen? How can I make it sound fine in the
emulator?
>>>thank you
>>
>>
>>One problem you have with the Symbian emulator is that its system
>>granularity
>>is only 100ms, while on the device it is 10ms (or what is 15ms??). So, it
>
> is
>
>>possible that you are underflowing the audio with AAC on the emulator. You
>>might try increasing the audio pushdown on the emulator only to see if
>
> that
>
>>fixes it. Check in audio/device/pub/hxaudev.h and look for
>>MINIMUM_AUDIO_PUSHDOWN.
>>
>>Try doubling it for MIN_HEAP. The important thing is that it works on the
>>device, which it does, so only increase this for your testing on the
>>emulator.
>>
>>
>>--greg.
>>
>>
>>
>>
>>
>>>Edgar
>>>
>>>
>>>Edgar Luevano
>>>Dextratech Technologies
>>>Monterrey, N.L
>>>Mexico
>>>+52 82202010
>>>www.dextratech.com
>>>
>>>
>>>_______________________________________________
>>>Audio-dev mailing list
>>>[email protected]
>>>http://lists.helixcommunity.org/mailman/listinfo/audio-dev
>>>
>>
>>
>>
>
>


_______________________________________________
Audio-dev mailing list
[email protected]
http://lists.helixcommunity.org/mailman/listinfo/audio-dev

Reply via email to