Hello Greg, The MINIMUM_AUDIO_PUSHDOWN was already set to 1000, I only uncommented #define ENFORCE_MINIMUM_PUSHDOWN but still it only sounds like a buzzer. What another thing do you think occasionate this? Thank you Edgar
-----Original Message----- From: Greg Wright [mailto:[EMAIL PROTECTED] Sent: Wednesday, September 14, 2005 12:52 PM To: Edgar Luevano Cc: audio-dev Subject: Re: [Audio-dev] aac on emulator Edgar Luevano wrote: > Thank you Greg. > The file hxaudev.cpp and hxaudev.h seems that are not used > for the build I'm doing (symbian 80 emulator), Ah yes, we implement the audio stuff in symbian without inheriateing from hxaudev.cpp. Try changing audsymbian.h: #define MINIMUM_AUDIO_PUSHDOWN 1000 //#define ENFORCE_MINIMUM_PUSHDOWN Just uncomment the ENFORCE_MINIMUM_PUSHDOWN and see if that helps. It will if AAC is setting a very small audio pushdown. --greg. > > The sources that are compiled when I make a (make clean, make copy) in > audio/device > are : audsymbian.cpp, audio_svr.cpp, audio_svr_cntxt.cpp, > audio_session-mmf.cpp and fakeaudiodevice.cpp > so probably i need to make the change in fakedevice? > Thank you > Edgar > > -----Original Message----- > From: Greg Wright [mailto:[EMAIL PROTECTED] > Sent: Wednesday, September 14, 2005 12:11 PM > To: Edgar Luevano > Cc: audio-dev > Subject: Re: [Audio-dev] aac on emulator > > > Edgar Luevano wrote: > >>Hello Greg, >>I tried make it work by modifying MINIMUM_AUDIO_PUSHDOWN in audsymbian.h. >>but still it does not sounds fine. >>I did not understand what you mean with "Try doubling it for MIN_HEAP". >>I did not see MIN_HEAP defined in the audio files. >>Could you clarify this please.? > > > This code here: > > #ifdef HELIX_CONFIG_MIN_PCM_PUSHDOWN_BYTES > #define MINIMUM_AUDIO_PUSHDOWN 100 > #else > #define MINIMUM_AUDIO_PUSHDOWN 1000 > #endif > > > instead of 100, make it 1000 lets say. If that fixes it, then you can > try to make it smaller if you want. > > --greg. > > > >>Thank you. >>Edgar >> >> >> >>-----Original Message----- >>From: Greg Wright [mailto:[EMAIL PROTECTED] >>Sent: Tuesday, September 13, 2005 12:39 PM >>To: Edgar Luevano >>Cc: audio-dev >>Subject: Re: [Audio-dev] aac on emulator >> >> >>Edgar Luevano wrote: >> >> >>>Dear all, >>>I have found that aac files played on the symbian device sounds like >>>buzzing. >>>But when I play the same file in the device, it sounds fine. >> >> >>You mean emulator? >> >> >> >>>Do you know why this happen? How can I make it sound fine in the emulator? >>>thank you >> >> >>One problem you have with the Symbian emulator is that its system >>granularity >>is only 100ms, while on the device it is 10ms (or what is 15ms??). So, it > > is > >>possible that you are underflowing the audio with AAC on the emulator. You >>might try increasing the audio pushdown on the emulator only to see if > > that > >>fixes it. Check in audio/device/pub/hxaudev.h and look for >>MINIMUM_AUDIO_PUSHDOWN. >> >>Try doubling it for MIN_HEAP. The important thing is that it works on the >>device, which it does, so only increase this for your testing on the >>emulator. >> >> >>--greg. >> >> >> >> >> >>>Edgar >>> >>> >>>Edgar Luevano >>>Dextratech Technologies >>>Monterrey, N.L >>>Mexico >>>+52 82202010 >>>www.dextratech.com >>> >>> >>>_______________________________________________ >>>Audio-dev mailing list >>>[email protected] >>>http://lists.helixcommunity.org/mailman/listinfo/audio-dev >>> >> >> >> > > _______________________________________________ Audio-dev mailing list [email protected] http://lists.helixcommunity.org/mailman/listinfo/audio-dev
