We add few product files in .mk files like below See http://git.omapzoom.org/?p=device/ti/blaze.git;a=blob;f=blaze.mk;hb=refs/heads/froyo#l44<http://git.omapzoom.org/?p=device/ti/blaze.git;a=blob;f=blaze.mk;h=c7cc734f87d00e34e8c0d819ae711cfeec7501e1;hb=refs/heads/froyo#l44>
44<http://git.omapzoom.org/?p=device/ti/blaze.git;a=blob;f=blaze.mk;h=c7cc734f87d00e34e8c0d819ae711cfeec7501e1;hb=refs/heads/froyo#l44>PRODUCT_COPY_FILES += device/ti/blaze/apns.xml:system/etc/apns-conf.xml \ 45<http://git.omapzoom.org/?p=device/ti/blaze.git;a=blob;f=blaze.mk;h=c7cc734f87d00e34e8c0d819ae711cfeec7501e1;hb=refs/heads/froyo#l45> frameworks/base/data/etc/android.hardware.camera.flash-autofocus.xml:system/etc/permissions/android.hardware.camera.flash-autofocus.xml \ 46<http://git.omapzoom.org/?p=device/ti/blaze.git;a=blob;f=blaze.mk;h=c7cc734f87d00e34e8c0d819ae711cfeec7501e1;hb=refs/heads/froyo#l46> packages/wallpapers/LivePicker/android.software.live_wallpaper.xml:/system/etc/permissions/android.software.live_wallpaper.xml \ 47<http://git.omapzoom.org/?p=device/ti/blaze.git;a=blob;f=blaze.mk;h=c7cc734f87d00e34e8c0d819ae711cfeec7501e1;hb=refs/heads/froyo#l47> frameworks/base/data/etc/android.hardware.wifi.xml:system/etc/permissions/android.hardware.wifi.xml \ 48<http://git.omapzoom.org/?p=device/ti/blaze.git;a=blob;f=blaze.mk;h=c7cc734f87d00e34e8c0d819ae711cfeec7501e1;hb=refs/heads/froyo#l48> frameworks/base/data/etc/android.hardware.touchscreen.multitouch.distinct.xml:system/etc/permissions/android.hardware.touchscreen.multitouch.distinct.xml or like in opencore, you can do simple copy with some add call routine (havent tried, but u can explore) see http://git.omapzoom.org/?p=platform/external/opencore.git;a=blob;f=Android.mk;hb=refs/heads/p-froyo#l9 9<http://git.omapzoom.org/?p=platform/external/opencore.git;a=blob;f=Android.mk;hb=refs/heads/p-froyo#l9>$(call add-prebuilt-files, ETC, pvplayer.cfg) On Tue, Dec 7, 2010 at 4:22 PM, hamleter <[email protected]> wrote: > Hi all, > > I try to build divers which under \kernel\drivers into loadable > modules (*.ko), how do I put these generated *.ko files into > system.img? > Currently, I push these files in ADB manually. > > Thanks. > > -- > unsubscribe: > [email protected]<android-porting%[email protected]> > website: http://groups.google.com/group/android-porting > -- Regards, Deva www.bittoggler.com -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
