OK, the first review of MultiTouch Visualizer 2 on the Market says
that the app only shows one touch point on the HTC Incredible.  It
works fine on the Nexus One.  Can anybody please test this on an
Incredible for me, or even better, can anyone with an Incredible
please put a few Log.i() statements in the code and see how the second
touch point is getting lost on the Incredible?  The code for the
visualizer (and the controller, you'll need both) is here:

http://code.google.com/p/android-multitouch-vizualizer
http://code.google.com/p/android-multitouch-controller

There's really no reason this should work on the Nexus One and not at
all on the Incredible.



On Jun 9, 7:11 am, luke <[email protected]> wrote:
> I should add that I uploaded a significantly updated "MultiTouch
> Visualizer 2" to the Market that uses this controller.  It now
> supports 3+ touch points, and numbers all the touch points according
> to their pointer indices.  It also shows the diagonal pinch diameter
> so that you can see how the pinch diameter doesn't get affected much
> when dual-touch operations snap together in X or Y on Synaptics
> devices like the G1 or the Nexus One.
>
> I hear the EVO 4G can support some large number of touch points, can
> somebody please test this?
>
> (...I had to change the package name of MultiTouch Visualizer, because
> I managed to lose the keystore password, so the old version is not
> there anymore and version 2 is a separate download :-) ...)
>
> On Jun 9, 7:00 am, luke <[email protected]> wrote:
>
>
>
> > If anybody is creating multi-touch apps for Android, you may have
> > noticed the MotionEvent class is getting more and more complicated
> > over time.  Additionally you may have discovered your code has
> > different quirky behavior on different devices (e.g. on Synaptics
> > devices, touch-down / touch-up can cause sudden jumps in pointer
> > position before the down/up event is received).
>
> > I have written a class to simplify the process of writing multi-touch
> > applications for Android, and just updated it to Android 2.2 (and to
> > handle 3+ touch points on true 2D multi-touch sensors, as present on
> > the HTC Incredible and HTC EVO 4G), and moved the project to Google
> > Code hosting:
>
> >http://code.google.com/p/android-multitouch-controller/
>
> > There are numerous advantages to using this controller over trying to
> > reinvent the wheel yourself, including simplicity and automatic device-
> > space / object-space coordinate conversion for pinch-zoom.  This also
> > correctly centers the zoom of a pinch operation on the center of the
> > pinch rather than the center of the screen, and supports simultaneous
> > pinch-and-drag for more realistic pinching :-)

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