On Apr 29, 3:01 pm, AS <[email protected]> wrote: > how long has gamine been around?
Let's see... I came up with the idea on Dec. 25. (I had lots of time for thinking about it while sitting in the car on the way to and from Christmas dinner.) So I started reading Android developer documentation, downloaded the SDK on Dec. 31, wrote the first line of Gamine code on Jan. 1, ordered a Nexus One about a week after that, and released version 0.1 in late February. So she's still a young thing. :) > but because it didn't utilise the NDK it was far, far too slow. I'm doing everything in Java, but I haven't found performance to be a problem, at least on my N1. The graphics is all OpenGL, of course, and the most important thing for performance is not to do any object allocation at times when you care about speed. And of course you need to choose algorithms carefully. But I've been doing 3D for a long time, and I write physics engines for a living, so I have a pretty good background on how to do that. Which isn't to say that I'm not eagerly waiting for the Dalvik JIT to be released. :) > Can you give me any more details? Are there demo apps yet? There are several examples included when you download it. They're more targeted at "showing you how to use it" than "showing off what the engine can do," but they still do the latter to some extent. In terms of features, the main elements are rendering, physics, and infrastructure. Rendering includes scene graph management, lighting, texturing, mesh creation, etc. Physics currently means rigid body simulation, including contact modeling and collision detection. Infrastructure includes running the event loop, managing input, and things like that. I can go into more detail about any of these you're interested in. Peter -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

