After all was said and done, that last issue appeared to be a matter of RelativeLayout and RotateAnimation not playing as nicely together as I thought. The 'visual' buttons were in a different place than the 'actual' buttons were. I switched to a LinearLayout setup, and things behaved a lot better for me.
On Jul 24, 11:27 am, Josh Hoffman <[email protected]> wrote: > Hello, I'm trying to find a way to rotate a View, or (more > conveniently) an entire layout, upside down and have it stay that way. > I found the rotation and animation classes in the SDK, and these come > close to what I want, but at the end of the animation I want my Layout > to stay rotated; repeating the animation or just flipping back right- > side-up doesn't help me with my app unfortunately. > > The only thing I can think of so far would be to find the source code > for the rotate class, and override it such that the "...and then flip > it back around to be right-side-up" code never happens. I'm not sure > exactly where I'd find the original rotate code for reference if I > were to do something that extensive however. > > I've found references online to the full android source - is that > basically what I'd be looking at downloading to be able to attempt > something like this? Am I missing a simple option on the rotation that > would let it just stay put after I rotate it? Any help would be very > much appreciated! Thank you! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

