After all was said and done, that last issue appeared to be a matter
of RelativeLayout and RotateAnimation not playing as nicely together
as I thought. The 'visual' buttons were in a different place than the
'actual' buttons were. I switched to a LinearLayout setup, and things
behaved a lot better for me.

On Jul 24, 11:27 am, Josh Hoffman <[email protected]> wrote:
> Hello, I'm trying to find a way to rotate a View, or (more
> conveniently) an entire layout, upside down and have it stay that way.
> I found the rotation and animation classes in the SDK, and these come
> close to what I want, but at the end of the animation I want my Layout
> to stay rotated; repeating the animation or just flipping back right-
> side-up doesn't help me with my app unfortunately.
>
> The only thing I can think of so far would be to find the source code
> for the rotate class, and override it such that the "...and then flip
> it back around to be right-side-up" code never happens. I'm not sure
> exactly where I'd find the original rotate code for reference if I
> were to do something that extensive however.
>
> I've found references online to the full android source - is that
> basically what I'd be looking at downloading to be able to attempt
> something like this? Am I missing a simple option on the rotation that
> would let it just stay put after I rotate it? Any help would be very
> much appreciated! Thank you!
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