Hi everyone, I have a activity MyActivity, which "kills" yourself using the finish () method.
The problem is: after the kill operation, method onDestroy is called, but the object of type MyActivity is never garbage-collected (I forced the GC run). It is causing a memory leak, because MyActivity is launched many times, by other activities. Does anyone know when the Activity object is supposed to be garbage- collected, and what can be done to avoid the issue I mentioned? Thanks in advance. Felipe Silveira http://www.felipesilveira.com.br --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

