This is a know problem - caused by the system spamming touch events (I
think)

The work around is to put a Sleep() call into the event handler

On Aug 1, 10:54 am, "wanzi !" <[email protected]> wrote:
> I run the 1.5API DEMO :SpriteTexture (openggl demo),   everything is
> ok,but when I touch the screen,the application change to slow(rate is
> 25~30ms/f) ,after I release the screen,the speed recovery(rate is
> 17~19ms/f)!!
>
>  I check the code ,there is nothing to do about touch screen.
>
> who can tell me why?  And how to resolve it?thx!!!
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