598  29% S     8 101392K  13812K app_43
com.example.android.lunarlander
 69  12% S    43 155728K  17744K system   system_server


If you run Lunarlander and just dump process, you'll see it consumes a
very high cpu!

Even when it's paused, there are still >40% cpu running..for a static
screen.

Also, i don't understand why system_server is running so high when
you're playing.

Is this Lunarlander bug or android bug?


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