Does anyone know where I can find documentation on the GL_ANDROID_direct_texture, GL_ANDROID_user_clip_plane, GL_ANDROID_vertex_buffer_object, GL_ANDROID_generate_mipmap extensions? I saw these in the extensions string returned by glGetString(GL_EXTENSIONS), but I couldn't find any documentation on them. At the least, does anyone know what GL_ANDROID_direct_texture does or what functions are associated with it?
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