If u r talking in the context of storing a canvas to a bitmap, then i'd ask u to use the canvas constructor that takes a bitmap as arg... once ur drawing is complete, jus store this bitmap... that'll do...
On Thu, Jun 4, 2009 at 2:47 PM, Saurav Mukherjee < [email protected]> wrote: > try PictureDrawable class.. > PictureDrawable pd=new PictureDrawable(String source); > since this is a drwable, typecasting to Drawable, and getBitmap()... > jus a suggestion... c if it works > > cheers! > > On Thu, Jun 4, 2009 at 12:45 PM, jerryfan2000 <[email protected]>wrote: > >> >> Hi , >> I am trying to figure out how to do convertion of Picture object >> generated by webView to Bitmap for later JPEG encoding and saving to >> local f/s. I tried to create a bitmap from pre created Picture object >> by BitmapFactory.decodeStream and failed. Seems like Picture object is >> unreconginzed format by Bitmap factory. Just wondering is there any >> method to do the convertion? >> >> > > > > -- Regards, Sujay Mark Twain <http://www.brainyquote.com/quotes/authors/m/mark_twain.html> - "There is no sadder sight than a young pessimist." --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

