hi folks!
I a developing a game and I experiencing problems in relation to the rate of flow of touchEvents, see http://groups.google.com/group/android-developers/browse_thread/thread/39eea4d7f6e6dfcaa4a2eebac99ed8bc?lnk=gst&q=touch+Event+polling# for a complete discussion I am wondering, how about we issue a feature request for an API addition so we can poll for such events (eg. once per game loop) and disable event calls? would this at all be popular? This is the general way to handle input in constantly running apps, such as games. Why should android not support it, a simple Context.disableTouchEvents(); te = Context.getTouchEvent() woudl be such a charm! I am discontent hacking my way through with waiting() and notifying() across threads! thanks! Kris --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

