hi folks!

I a developing a game and I experiencing problems in relation to the
rate of flow of touchEvents, see
http://groups.google.com/group/android-developers/browse_thread/thread/39eea4d7f6e6dfcaa4a2eebac99ed8bc?lnk=gst&q=touch+Event+polling#
for a complete discussion


I am wondering, how about we issue a feature request for an API
addition so we can poll for such events (eg. once per game loop) and
disable event calls? would this at all be popular?

This is the general way to handle input in constantly running apps,
such as games. Why should android not support it, a simple
Context.disableTouchEvents(); te = Context.getTouchEvent() woudl be
such a charm! I am discontent hacking my way through with waiting()
and notifying() across threads!

thanks!
Kris
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