I'm working on adding a map view to an app of mine, and so far I've
successfully gotten the MapView itself to work.  I'm trying to add an
overlay now, and I'm having problems loading the bitmap resources to
do that.

Here is the code snippet that does the loading, in the activity's
onCreate:
Resources res = getResources();
mCacheSym = res.getDrawable(R.drawable.symb_cache);
mFoundSym = res.getDrawable(R.drawable.symb_found);
mWptSym = res.getDrawable(R.drawable.symb_wpt);

(the m*Sym variables are all Drawable type)

The getDrawable calls seem to successfully return a BitmapDrawable,
but it's an empty bitmap... the height and width in the object are -1
and all 4 numbers in the bounds rectangle are 0.  The images are all
28x28 8-bit PNG, but I don't think that's the issue as I tried
replacing one of the IDs with an image I'm already using for a menu
item and it did the same thing.

Any ideas?
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