Hi all, I have created an activity for my game which handles all orientation changes by itself and has a fixed "portrait" layout. Actually it uses the accelerometer and is rendered using 2D canvas methods. If the level has been completed I show up a highscore dialog in which the user can enter his name. The dialog is floating above the underlying level screen which gets blurred out nicely. This generally works.
Problem is that the dialog does not get rotated if the orientation of the phone changes. So even if the keyboard is exposed the dialog is shown in portrait mode instead of landscape. I have tried to use an activity with dialog theme instead but the behavior didn't change. After several tries it seems that I have found the reason for this: Once there's an activity with fixed orientation in the activity stack then all subsequent activities keep this orientation, too. They will not react on orientation changes anymore (e.g. if the keyboard gets exposed). After upgrading to 1.5 SDK the described behavior changed a little bit. Now at subactivities indead react on orientation changes like expected. However, the need to have an opaque background! That means that neither dialogs nor activities with dialog theme will work. Those will stick with the orientation of the underlaying activity. So my workaround is to first start a sub-activity with an opaque black background. This activity then shows my highscore dialog on top. It looks quite okay but I wonder if there's a better solution? Is it possible to show a dialog above a fixed portrait or landscape activity which automatically adapts to orientation changes? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

