Hi,

Wanted to know if its possible to draw ViewGroup contents on
SurfaceView/SurfaceHolder canvas?  I'm trying to achieve fast 2D
animation (using SurfaceView) alongside Android UI components on the
screen.

Since SurfaceView punches a hole in the app window, I tried creating
SurfaceView, and inside there I created LinearLayout and added couple
of controls (Button and ImageView). Now I tried calling mLayout.draw
(canvas) from SurfaceHolder canvas, it doesn't render anything. Am i
missing something here?

I wonder if that would yield better performance then calling
invalidate from Activity.runOnUiThread().

Please advice.

Thanks,


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