Oh and it's probably worth saying, definitely before cupcake it just isn't worth trying to run the emulator in anything besides the normal HVGA resolution. No other resolutions are supported, and trying to make them work is really just going to be sending you off in the wrong direction working around things in the platform that just aren't there.
On Thu, Mar 5, 2009 at 4:12 PM, Dianne Hackborn <[email protected]> wrote: > On Thu, Mar 5, 2009 at 4:00 PM, Romain Guy <[email protected]> wrote: > >> The current versions of Android (1.0 and 1.1) let you use these >> features but they are not interpreted correctly. Cupcake however >> correctly transforms the dip unit into pixels and lets you use the >> XXXdpi resource directories. > > > But Cupcake does -not- introduce platform support for anything besides > HVGA; official support will be coming after Cupcake. This is just another > step on the road to getting there. > > Just to be clear. :) > > -- > Dianne Hackborn > Android framework engineer > [email protected] > > Note: please don't send private questions to me, as I don't have time to > provide private support. All such questions should be posted on public > forums, where I and others can see and answer them. > > -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

