I have some 2d character sprites, with a greenish background, that I'm
trying to display, without the background.
Since the background is a consistent color, I assumed there'd be a way
to filter it out, thereby making the background transparent. I wonder
if I'm right in assuming this...
Here is my code:
Drawable d = mContext.getResources().getDrawable(R.drawable.queen);
d.setColorFilter(Color.parseColor("#585C38"), PorterDuff.Mode.DST_IN);
d.setBounds(0, 0, 100, 100);
d.draw(canvas);
I've tried all of the PorterDuff modes and none of them seem to do the
right thing. In fact, it looks like the color is ignored all
together.
Any ideas what I might be doing wrong?
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