I have published a simple game to learn the publishing process, Popprz, on both Apple and Google developed using Cocos2d-x.
The downloaded & installed game runs happily on some devices, Huawei P10 & Samsung Galaxy 10 for example, but crashes on a Samsung S6 & Honor 8 Pro. When I try to debug the issue from Android Studio I find I can happily debug the same app on, for example, the Samsung S6 & Honor 8 Pro - no problems :[ Can anyone suggest how I should try and identify the problem(s)? Thanks -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/android-developers/9576d773-1eb3-42be-9a32-d5d6cd891f0b%40googlegroups.com.

