Google recently launched 'AR' Core, which gives you the power to carry
out 'AR' developments through these three platforms: Android
Studio,Unity,Unreal Engine. I have an under powered iMac which can
handle simple low energy consuming processes smoothly but as soon as I
installed Unreal Engine and started creating some simple 3D objects
the Mac started to hang, everything started freezing and I started
encountering tremendous Lag across the OS, so I had to ultimately quit
Unreal Engine, now that my mac wasn't able to handle Unreal Engine. I
have two options left either use Unity which costs you some dollars or
use Android Studio,

So, my question is which one should I prefer Android Studio or Unity
(I don't want to risk my money on this - cause I have a fear that it
will also freeze and crash my iMac like it happened for Unreal Engine)
, so that I can carry out my 'AR' developments smoothly and lag free!

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