Thanks for the info Stoyan. One theory I have is this: Those of us that had Copy Protection on at initial release missed the ever critical "new app" exposure. I don't have a phone, so I have been watching cyrket.com. I noticed that my app wasn't showing there at all when initially released. As soon as I turned off Copy Protection, it immediately showed up on cyrket.com at the top of "Newest Content". A few minutes later, it was no longer there. I searched for it and found it. I assumed that it used the original release date to determine where it belongs in the lists sorted by date (including "Newest Content"). Of course, when it was originally released, it wasn't showing because of the Copy Protection problem.
On Feb 23, 10:47 am, Stoyan Damov <[email protected]> wrote: > On Mon, Feb 23, 2009 at 6:24 PM, Steve Ingram <[email protected]> wrote: > > > When was your app released? > > 20 or 21st, I really can't remember. > > > What is the price of your app? > > $5 > > > How many have you sold so far? > > ~30 of which 10 have been charged (the 48 hour period + weekend has expired) > Compare the 30 to the 3100+ downloads of the free version. > > > What version of the SDK did you use? > > 1.1 because my assumption is that most of the users would have > installed it (I don't think anyone could resist an OTA update given > how naggy it is). > > > Are you using Copy Protection? > > Was using the 1st day, and removed it either the same or next day > > Now, I have to say I have at lest 2 competitors, one of which, > according to my G1 is doing a bit better than me in ratings and twice > as better in downloads but he only has a free app (as of today, he's > planning a paid version as well). > > Hope that helps. > > P.S. If you don't look at the sales, which are surely a funny, if not > pathetic number, even the downloads are surprising. Some 3K downloads > for a free game, and it has very close to 4 rating... I don't know, > perhaps it needs a bit more time... On the other hand, if I was a user > who downloaded the game and it started crashing on me (the infamous > problem after update) I wouldn't check for updates either. > > > > > Here are my answers: 2/20/09 | $0.99 | 6 sold, 1 canceled | 1.0_r2 | > > turned Copy Protection off on 2/21 > > - Show quoted text - > > > On Feb 22, 3:12 pm, tspree15 <[email protected]> wrote: > >> Is anyone having a lot of success with the market thus far? > >> I'm seeing about 5% of the "downloads" when compared to my same app on > >> the iTunes app store. > > >> I'm wondering if my listing is "poor" or if I'm doing something > >> wrong. I've only had 11 downloads and 3 returns in the past 48 hrs > >> (my app is $1.49) > > >> Thanks > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

