On Feb 18, 6:03 am, Rye <[email protected]> wrote:
> mOverlay = Bitmap.createBitmap((int)mWidth, (int)mHeight,
> ...
> c.drawCircle(160, 240, 10, p);

Are mWidth and mHeight powers of two? Non-power of two textures are
supported on the emulator but not on the accelerated GL driver on the
Dream (G1 etc.)

--
Jon

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