Hello all,

I have developed Android sample game with Srite4droid library from the 
following demo project.

https://github.com/MyAppConverter/Sprite4DroidSimpleGame

Sometime we got out of memory exception and the application closed. 
We have used 
System.gc(),
android:hardwareAccelerated="false" 
android:largeHeap="true" to reduce this exception but still it crashed. 

In the LogCat the error is
ERROR :: Fatal signal 11 (SIGSEGV) at 0x30302e30 (code=1), thread 21951 
(Timer-21) 

Has anyone here encountered this error before? What can I do to solve the 
problem?

Thank you :)

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