I have the same problem. I don't understand how to register 2 client ID (one for debug and one for production) in the Games services console. If the answer is known, please let me know.
Le dimanche 27 octobre 2013 10:50:48 UTC+1, FReDD a écrit : > > Hi all, > > I'm becoming crazy with this one. I just published a game on Google Play > and the game uses the Google Play Games services. > > Sign-in and leaderboards / achievements worked fined with the application > signed with the debug key, but since I built and > published my app using my release key, Google+ sign-on is impossible. I > always get the infamous error > *"E/SignInIntentService(25004): There is no linked app associated with > this client ID."* > > I double- and triple-checked everything : my app is published, the package > name and SHA1 fingerprint are correct and match > what I extracted from the release APK, I unlinked and relinked the app in > the Google Play Console multiple times, but nothing > works. > > Ideas, anyone ? > > Thanks > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.

