I'm getting the following cal stack from a tombstone which results in a
SIGSEGV ( signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr deadbaad )
there's a suspicious "*/dev/ashmem/dalvik-jit-code-cache (deleted) "* at
the starting of the call stack.
My question is what does */dev/ashmem/dalvik-jit-code-cache (deleted) *mean*?
does it mean something has gone wrong?*
#00 pc 00013a68 /system/lib/libc.so
#01 pc 000140c7 /system/lib/libc.so (dlmalloc+138)
#02 pc 0001701f /system/lib/libc.so (malloc+10)
#03 pc 00002fb1
/system/lib/********************************************************************
#04 pc 00035da5
/system/vendor/lib/egl/********************************************************************
#05 pc 00034ab1
/system/vendor/lib/egl/********************************************************************
#06 pc 00034b35
/system/vendor/lib/egl/********************************************************************
#07 pc 0005e5a1
/system/vendor/lib/********************************************************************
#08 pc 0005ea73
/system/vendor/lib/********************************************************************
#09 pc 0002d813
/system/vendor/lib/egl/********************************************************************
#10 pc 0009c7d9
/mnt/asec/com.xianqing.game.Parking3D-1/lib/libgame.so (DrawSubmesh(int,
int, int)+1144)
#11 pc 0009cb73
/mnt/asec/com.xianqing.game.Parking3D-1/lib/libgame.so
(DrawRenderLink(int*)+334)
#12 pc 00098de7
/mnt/asec/com.xianqing.game.Parking3D-1/lib/libgame.so
(Graphics3D::renderWorld(int)+362)
#13 pc 00099091
/mnt/asec/com.xianqing.game.Parking3D-1/lib/libgame.so
(Graphics3D::renderSingle(World*)+4)
#14 pc 000b5149
/mnt/asec/com.xianqing.game.Parking3D-1/lib/libgame.so
(ChoiceCarScene::draw()+52)
#15 pc 000d882b
/mnt/asec/com.xianqing.game.Parking3D-1/lib/libgame.so
(cocos2d::CCNode::visit()+130)
#16 pc 000d8859
/mnt/asec/com.xianqing.game.Parking3D-1/lib/libgame.so
(cocos2d::CCNode::visit()+176)
#17 pc 000db9f3
/mnt/asec/com.xianqing.game.Parking3D-1/lib/libgame.so
(cocos2d::CCDirector::drawScene()+82)
#18 pc 000dba71
/mnt/asec/com.xianqing.game.Parking3D-1/lib/libgame.so
(cocos2d::CCDisplayLinkDirector::mainLoop()+20)
#19 pc 000f4427
/mnt/asec/com.xianqing.game.Parking3D-1/lib/libgame.so
(Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeRender+10)
#20 pc 0001de30 /system/lib/libdvm.so (dvmPlatformInvoke+112)
#21 pc 0004d077 /system/lib/libdvm.so (dvmCallJNIMethod(unsigned int
const*, JValue*, Method const*, Thread*)+394)
#22 pc 00038e4d /system/lib/libdvm.so (dvmCheckCallJNIMethod(unsigned
int const*, JValue*, Method const*, Thread*)+8)
#23 pc 00000214 * /dev/ashmem/dalvik-jit-code-cache (deleted)*
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