"reduces the memory leak of an activity."
should read
"reduces the *risk of a *memory leak of an activity.

On Thursday, November 15, 2012 9:47:25 AM UTC-5, Streets Of Boston wrote:
>
> Some quick answers to your questions :)
>
> 1. I use loaders mainly in fragments. Since fragments can be retained 
> across configuration changes (setRetainInstance(true)), loaders tied to 
> these fragments are retained across configuration changes as well.
> Also, delivery to your UI when data has been loaded is handled for you by 
> loaders; you don't have to write code checking if the activity still exists 
> if the data is delivered, etc. This makes your code less error prone and 
> reduces the memory leak of an activity.
>
> 2. Initialize the loader in the onCreate (of a Fragment). If the fragment 
> is retained, then you shouldn't see an empty list 'flash' when the device 
> is rotated: The data from your loader should still be available.
>
> 3. Yes, but it depends what object initializes/loads the loader. See my 
> previous remarks about using them in fragment that are retained.
>
> 4. Using  a ContentObserver/ContentProvider would allow you to easily use 
> CursorLoaders.
>
> 5. Again: Use a fragment that is retained and that show the 'loading' 
> animation:
> When starting to load data, set a boolean that is a field in your fragment 
> to 'true' and show the loading... animation.
> In onStop stop the loading... animation.
> In onStart, if the loading boolean is true, show the loading... animation 
> (again).
> When data has been loaded, stop the loading... animation and set the 
> loading boolean to 'false'.
>
>
> On Wednesday, November 14, 2012 9:38:15 PM UTC-5, Evan Ruff wrote:
>>
>> Hey guys,
>>
>> I'm beginning to bring my application out of the dark ages (API 7) up to 
>> the more recent stuff and I'd like to migrate from my current Singleton 
>> data provider to something like the Loader paradigm. I had a couple of 
>> question. Currently, when the Application starts, I pull all of my objects 
>> out of the database and hold them in a singleton User object on the 
>> Application. The Activities then pass around ID references which query the 
>> singleton for values. This breaks down rather dramatically when the 
>> application is terminated and doesn't really jive well with "the Android 
>> way." I've started to do some testing with loaders and have based my test 
>> implementation off the follow tutorial:
>>
>> http://www.androiddesignpatterns.com/2012/08/implementing-loaders.html
>>
>> Couple Questions:
>> 1. Are loaders special? Are they handled differently from a LifeCycle 
>> perspective or is it simply a more streamlined way of doing loading in an 
>> AsyncTask then returning it to the Activity?
>>
>> 2. There always seems to be a nasty flash of an empty list on my 
>> Activities. Should the onResume check for a load and load immediately? 
>> (deliverResults?)
>>
>> 3. Do the loaders save state in an onSaveInstanceState sort of way?
>>
>> 4. I'm a little foggy on the ContentObserver. My data is backed up by the 
>> SQLlite DB... is a ContentObserver "better", or should I just manually 
>> invoke BroadcastReceivers when my application pulls down new data?
>>
>> 5. How should I handle loading animations in the Activity? Traditional 
>> way of start/stopping the "Loading" animation? My question is around 
>> when... show ProgressBar in onResume and hide it on onLoadFinished?
>>
>> Thanks for any pointers!
>>
>> E
>>
>

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