I would look at this line in BluetoothChatService.java:
mHandler.obtainMessage(BluetoothChat.MESSAGE_READ, bytes, -1, buffer)
.sendToTarget();
I would change that line to write to a file on the SD card.
Then, after some time, I would look at the file to see if it contains what
it should.
That should help you see if it's a UI thing or a comm thing.
On Thursday, November 8, 2012 6:14:32 PM UTC-6, tma wrote:
>
> Hi Bob,
>
> Thanks for your reply!
>
> I thought 56 kbps should be easily obtainable but didn't know
> what the upper limit might be. For testing I am using an Asus Transformer
> Prime which has a quad processor. I thought maybe the debugger might be
> slowing it down so I exported the apk, installed the app directly and
> turned USB debugging in my tablet off via "Settings", all to no avail. I
> presume that should have rid the app of possible debug delays???
>
> My app is data acquisition from an external device that will
> eventually be graphically displayed in a GUI window. I decided I wanted to
> display the data as text to start with and then move on to the graphics
> display.
>
> I don't have any problem displaying the data with SENA's
> bluetooth terminal software. Thus I am absolutely sure of the quality of
> the data and the BT interface.
>
> I am now considering the use of the Amarino bluetooth API
> which also is capable of capturing the data without a glitch. But it would
> result in another software tier that I would prefer to avoid.
>
> TMA
>
>
> On Thursday, November 8, 2012 10:36:14 AM UTC-8, bob wrote:
>>
>> What are you trying to do with the data? Maybe you don't even need to
>> pass it to the UI thread?
>>
>>
>> In theory, I'm pretty sure there should be no throughput limitations that
>> would prevent your use case. I think it can handle like 700 kbps or
>> something.
>>
>>
>>
>> On Thursday, November 8, 2012 12:05:33 PM UTC-6, tma wrote:
>>>
>>> Greetings,
>>>
>>> I am trying to adapt the BluetoothChat example engine to
>>> provide serial UART comms for an extenal device that provides 1000 byte
>>> bursts of data at 56KBaud (bits/S). Unfortunately the SDK BluetoothChat
>>> example, which I imagine was just intended for keyboard messaging, hickups
>>> with a 56KBaud bursts. It appears to repeat the display of the same text
>>> six times or more before moving on to the next data. In the process it
>>> misses some data. It would seem the buffers are not being managed properly
>>> between the inputstream and UI threads.
>>>
>>> I wonder if anyone here can suggest what to do to fix this
>>> problem?
>>>
>>> Thanks in advance!
>>>
>>> TMA
>>>
>>
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