Hi, I looked around yesterday for an answer to this but couldn't find a proper way to do this. All of the answer were 'hacks' sort of, results in huge loss in fps doing this. I am wondering if there's an 'official' way to get camera buffer to GPU? What I mean by that is:
a) Avoid converting from YUB to RGB (takes a lot of CPU cycles, drops fps) b) Not copying the buffers (sort of like in iOS, where you can bind the texture, and avoid expensive memcpy) c) Save the buffers to a video file It doesn't matter if I need to use the latest device and/or Android OS. Just want to know the proper way of doing this or if it's still yet not possible. Thanks! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

