Good afternoon.

I'm developing a Crossword Puzzle and am having problems with my algorithm. 
It was that kind of game that developed?

He used the same components of Android? SurfaceView?

Thank you.

On Friday, November 12, 2010 2:29:13 PM UTC-2, acr wrote:
>
> Hi everyone, I have a puzzle game with a 7x7 grid of graphics, and a 
> timer, its just about ready to go. But I am stuck on how to go about 
> saving/continuing game. 
> For example when someone exits I want them to be able to save and 
> exit, then come back and click continue to pick up where they left off 
> with all of the graphics in the right place, timer and score. 
> I looked at onSaveInstanceState android examples, but not sure if this 
> is what I need or how to implement it in my case. Any help on this 
> would be GREATLY appreciated. Thanks Al


On Friday, November 12, 2010 2:29:13 PM UTC-2, acr wrote:
>
> Hi everyone, I have a puzzle game with a 7x7 grid of graphics, and a 
> timer, its just about ready to go. But I am stuck on how to go about 
> saving/continuing game. 
> For example when someone exits I want them to be able to save and 
> exit, then come back and click continue to pick up where they left off 
> with all of the graphics in the right place, timer and score. 
> I looked at onSaveInstanceState android examples, but not sure if this 
> is what I need or how to implement it in my case. Any help on this 
> would be GREATLY appreciated. Thanks Al

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to