With the changes to how bitmap data is stored that came in with Honeycomb 
affect the efficiency of parceling bitmap objects?

I'm assuming the actual bitmap data wasn't ever parceled pre-Honeycomb.  Is 
that accurate?  If so, then my question is basically whether this behavior 
(not parceling the bitmap data) was carried forward into Honeycomb when the 
behind-the-scenes memory changes were made.

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