Have you tried which was provided with Android sdk?

On Sat, Sep 15, 2012 at 2:50 PM, janvi <[email protected]> wrote:

> Any body who has already tried this help me out plz
> Its very urgent
>
>
>
> On Friday, September 14, 2012 5:32:02 PM UTC+5:30, janvi wrote:
>>
>> Dear All
>>
>> I need a favour,though it is old topic i need small info on how to go a
>> head with Android LVL
>> Plz reply me as soon as possible
>> The following is my sample code which I have written
>>
>>
>> package com.example.helloworld;
>>
>> import java.io.FileInputStream;
>> import java.io.FileNotFoundException;
>> import java.io.IOException;
>> import java.io.InputStream;
>> import java.security.KeyFactory;
>> import java.security.**NoSuchAlgorithmException;
>> import java.security.PublicKey;
>> import java.security.cert.**CertificateException;
>> import java.security.cert.**CertificateFactory;
>> import java.security.cert.**X509Certificate;
>> import java.security.interfaces.**RSAPublicKey;
>> import java.security.spec.**InvalidKeySpecException;
>> import java.security.spec.**PKCS8EncodedKeySpec;
>>
>> import android.app.Activity;
>> import android.app.AlertDialog;
>> import android.app.Dialog;
>> import android.content.**DialogInterface;
>> import android.content.Intent;
>> import android.net.Uri;
>> import android.os.Bundle;
>> import android.os.Handler;
>> import android.provider.Settings.**Secure;
>> import android.view.View;
>> import android.view.Window;
>> import android.widget.Button;
>> import android.widget.TextView;
>> import android.widget.Toast;
>>
>> import com.google.android.vending.**licensing.AESObfuscator;
>> import com.google.android.vending.**licensing.LicenseChecker;
>> import com.google.android.vending.**licensing.**LicenseCheckerCallback;
>> import com.google.android.vending.**licensing.Policy;
>> import com.google.android.vending.**licensing.ServerManagedPolicy;
>> import com.google.android.vending.**licensing.util.Base64;
>> import com.google.android.vending.**licensing.util.**
>> Base64DecoderException;
>>
>> public class LicenseCheck extends Activity {
>>     private static final String BASE64_PUBLIC_KEY = "Corresponding Public
>> Key";
>>
>>     // Generate your own 20 random bytes, and put them here.
>>     private static final byte[] SALT = new byte[] { -46, 65, 30, -128,
>> -103,
>>             -57, 74, -64, 51, 88, -95, -45, 77, -117, -36, -113, -11, 32,
>> -64,
>>             89 };
>>
>>     private TextView mStatusText;
>>     private Button mCheckLicenseButton;
>>
>>     private LicenseCheckerCallback mLicenseCheckerCallback;
>>     private LicenseChecker mChecker;
>>     // A handler on the UI thread.
>>     private Handler mHandler;
>>
>>     @Override
>>     public void onCreate(Bundle savedInstanceState) {
>>         super.onCreate(**savedInstanceState);
>>         requestWindowFeature(Window.**FEATURE_INDETERMINATE_**PROGRESS);
>>         setContentView(R.layout.**activity_main);
>>
>>         mStatusText = (TextView) findViewById(R.id.status_text)**;
>>         mCheckLicenseButton = (Button) findViewById(R.id.check_**
>> license_button);
>>         mCheckLicenseButton.**setOnClickListener(new
>> View.OnClickListener() {
>>             public void onClick(View view) {
>>                 doCheck();
>>             }
>>         });
>>
>>         mHandler = new Handler();
>>
>>         // Try to use more data here. ANDROID_ID is a single point of
>> attack.
>>         String deviceId = Secure.getString(**getContentResolver(),
>>                 Secure.ANDROID_ID);
>>
>>         // Library calls this when it's done.
>>         mLicenseCheckerCallback = new MyLicenseCheckerCallback();
>>         // Construct the LicenseChecker with a policy.
>>         mChecker = new LicenseChecker(this, new ServerManagedPolicy(this,
>>                 new AESObfuscator(SALT, getPackageName(), deviceId)),
>>                 BASE64_PUBLIC_KEY);
>>         doCheck();
>>     }
>>
>>     protected Dialog onCreateDialog(int id) {
>>         final boolean bRetry = id == 1;
>>         return new AlertDialog.Builder(this)
>>                 .setTitle(R.string.unlicensed_**dialog_title)
>>                 .setMessage(
>>                         bRetry ? R.string.unlicensed_dialog_**retry_body
>>                                 : R.string.unlicensed_dialog_**body)
>>                 .setPositiveButton(
>>                         bRetry ? R.string.retry_button :
>> R.string.buy_button,
>>                         new DialogInterface.**OnClickListener() {
>>                             // bretry = 1 if retry button is active
>>
>>                             // bretry = 0 if buy button is active
>>
>>                             boolean mRetry = bRetry;
>>
>>                             public void onClick(DialogInterface dialog,
>>                                     int which) {
>>                                 if (mRetry) {
>>                                     doCheck();
>>                                 } else {
>>                                     Intent marketIntent = new Intent(
>>                                             Intent.ACTION_VIEW,
>>                                             Uri.parse("http://market.**
>> android.com/details?id= <http://market.android.com/details?id=>"
>>                                                     + getPackageName()));
>>                                     startActivity(marketIntent);
>>                                 }
>>                             }
>>                         })
>>                 .setNegativeButton(R.string.**quit_button,
>>                         new DialogInterface.**OnClickListener() {
>>                             public void onClick(DialogInterface dialog,
>>                                     int which) {
>>                                 finish();
>>                             }
>>                         }).create();
>>     }
>>
>>     private void doCheck() {
>>         mCheckLicenseButton.**setEnabled(false);
>>         setProgressBarIndeterminateVis**ibility(true);
>>         mStatusText.setText(R.string.**checking_license);
>>         mChecker.checkAccess(**mLicenseCheckerCallback);
>>     }
>>
>>     private void displayResult(final String result) {
>>         mHandler.post(new Runnable() {
>>             public void run() {
>>                 mStatusText.setText(result);
>>                 setProgressBarIndeterminateVis**ibility(false);
>>                 mCheckLicenseButton.**setEnabled(true);
>>             }
>>         });
>>     }
>>
>>     private void displayDialog(final boolean showRetry) {
>>         mHandler.post(new Runnable() {
>>             public void run() {
>>                 setProgressBarIndeterminateVis**ibility(false);
>>                 showDialog(showRetry ? 1 : 0);
>>                 mCheckLicenseButton.**setEnabled(true);
>>             }
>>         });
>>     }
>>
>>     private class MyLicenseCheckerCallback implements
>> LicenseCheckerCallback {
>>         public void allow(int policyReason) {
>>             if (isFinishing()) {
>>                 // Don't update UI if Activity is finishing.
>>                 return;
>>             }
>>             // Should allow user access.
>>             Intent i = new Intent(LicenseCheck.this, MainActivity.class);
>>             startActivity(i);
>> //            finish();
>>
>>             displayResult(getString(R.**string.allow));
>>
>>         }
>>
>>         public void dontAllow(int policyReason) {
>>             if (isFinishing()) {
>>                 // Don't update UI if Activity is finishing.
>>                 return;
>>             }
>>             displayResult(getString(R.**string.dont_allow));
>>             // Should not allow access. In most cases, the app should
>> assume
>>             // the user has access unless it encounters this. If it does,
>>             // the app should inform the user of their unlicensed ways
>>             // and then either shut down the app or limit the user to a
>>             // restricted set of features.
>>             // In this example, we show a dialog that takes the user to
>> Market.
>>             // If the reason for the lack of license is that the service
>> is
>>             // unavailable or there is another problem, we display a
>>             // retry button on the dialog and a different message.
>>             displayDialog(policyReason == Policy.RETRY);
>>         }
>>
>>         public void applicationError(int errorCode) {
>>             if (isFinishing()) {
>>                 // Don't update UI if Activity is finishing.
>>                 return;
>>             }
>>             // This is a polite way of saying the developer made a mistake
>>             // while setting up or calling the license checker library.
>>             // Please examine the error code and fix the error.
>>             String result = String.format(
>>                     getString(R.string.**application_error), errorCode);
>>             displayResult(result);
>>         }
>>     }
>>
>>     @Override
>>     protected void onDestroy() {
>>         super.onDestroy();
>>         mChecker.onDestroy();
>>     }
>>
>> }
>>
>>
>> The following is my main activity
>>
>>
>> package com.example.helloworld;
>>
>> import android.os.Bundle;
>> import android.app.Activity;
>> import android.view.Menu;
>>
>> public class MainActivity extends Activity {
>>
>>     @Override
>>     public void onCreate(Bundle savedInstanceState) {
>>         super.onCreate(**savedInstanceState);
>>         setContentView(R.layout.**activity_main);
>>     }
>>
>>     @Override
>>     public boolean onCreateOptionsMenu(Menu menu) {
>>         getMenuInflater().inflate(R.**menu.activity_main, menu);
>>         return true;
>>     }
>> }
>>
>>
>>
>> The following is my activity_main.xml
>>
>>
>> <LinearLayout 
>> xmlns:android="http://schemas.**android.com/apk/res/android<http://schemas.android.com/apk/res/android>
>> "
>>     android:orientation="vertical"
>>     android:layout_width="fill_**parent"
>>     android:layout_height="fill_**parent"
>>     >
>> <TextView
>>     android:id="@+id/status_text"
>>     android:layout_width="fill_**parent"
>>     android:layout_height="0dip"
>>     android:layout_weight="1"
>>     />
>> <Button
>>     android:id="@+id/check_**license_button"
>>     android:layout_width="fill_**parent"
>>     android:layout_height="wrap_**content"
>>     android:text="@string/check_**license"
>>     />
>> </LinearLayout>
>>
>> I have also added the following tag in the manifest
>>
>> <uses-permission android:name="com.android.**vending.CHECK_LICENSE" />
>>
>>
>> When iam executing this iam getting the following errors
>>
>> 1.error contacting licensing server android
>> 2.ERROR_NOT_MARKET_MANAGED
>>
>> Iam testing it by using a test account which is added in the edit profile
>> page of google publisher account and in this process iam facing the above
>> errors
>>
>> I have the following doubts
>>
>> 1.Whether is it necessary to upload and save the APP in the google
>> publisher account if we want to test it using test account
>> 2.How actually to start with the testing process
>>
>>
>> Thanks in advance
>>
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