Hello guys, I've been reading the book "Beginning Android Games" and I have a problem because I have a test project that load assets via the asset manager and in the first project it worked great. Now we are in another project further in the book and I need to read Assets too, but It keeps failing. I use the same android emulation devices for both project and I even reused the same test that worked in my other project, in my new project and it won't load the assets still, but i know its there because with the exact same code on my other project it works. I checked out my manifest files, but I don't know what could be wrong, if you guys could help me pls. Here are my 2 manifests anyway. The 1 with the OpenGl things is the problematic 1.Thanks a lot !
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AndroidManifest.xml
Description: XML document
AndroidManifest.xml
Description: XML document

