FFMPEG does not have /arm tree in ffmpeg/libswscale branch. So YUV-RGB 
conversion takes too much time (20-22 ms for VGA video). This is critical 
for 40-ms inter-frame intervals (25-fps video). Developers who are 
competent in NEON can write this procedure using NEON intrinsics.
I've tested library written by Robert Watts: 
yuv2rgb<http://wss.co.uk/pinknoise/yuv2rgb/>. 
It have C and ASM versions for various video modes and works 2 times faster 
(for ASM version)  than FFMPEG-libswscale but works correctly only in 
16-bit RGB output format.

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to