Try manually stopping unneeded services/apps.

Is this Nexus S running Android 4.0 or 2.3?

I know my Nexus S here lags a lot running Android 4.0 :(
Not sure if 4.1 will have improvements or not.. still waiting for OTA.

On Thursday, 2 August 2012 14:21:54 UTC+10, Yee Keat Phuah wrote:
>
> I have recently bought the Dead Trigger game on my phone. Upon factory 
> resetting my phone, if I start playing the game straight away, I will have 
> a very nice lag free experience. However, once I started signing in to my 
> Google Talk, Google Maps, Google Drive, and installed Tasker, the game will 
> start to lag, especially when there are a lot of zombies on the screen.
>
> While waiting for Nexus 7 to be available here so I can play the game 
> better, I went to investigate what's the main reason for Dead Trigger to 
> lag, I just fired up the game, and just watch the output of adb logcat.
>
> I noticed that once the game is up and running, the lowmemorykiller kicked 
> into action quite a lot, there's process xxx has died messages all over 
> logcat, followed by "Start proc xxx" and "scheduling restart of service 
> xxx" messages:
>
> I/ActivityManager( 250): Process com.google.android.gsf.login (pid 18553) 
> has died.
> ...
> I/ActivityManager( 250): Start proc com.google.android.gsf.login for 
> service 
> com.google.android.gsf.login/com.google.android.gsf.loginservice.GoogleLoginSer
>  
> vice: pid=18790 uid=10012 gids={3003, 1015, 1028, 1007, 2001, 3006}
>
> I/ActivityManager( 250): Process com.google.android.apps.maps (pid 18716) 
> has died.
> W/ActivityManager( 250): Scheduling restart of crashed service 
> com.google.android.apps.maps/com.google.googlenav.prefetch.android.PrefetcherSe
>  
> rvice in 20000ms
>
> This died and Startproc/Restart process repeated throughout a game play.
>
> What I don't get is that, doesn't this causes the process/service to be 
> killed and restarted, killed and restarted, when I am having a foreground 
> app that needs a lot of memory?? I have digged into the code for 
> ActivityManagerService.java, and it looked like it have no way to tell 
> which process is killed by the lowmemorykiller and which process crashed.
>
> Other than uninstalling the apps (I definitely need Maps, Talk and 
> Tasker), is there any other way to tell the ActivityManager not to restart 
> any of the services until I am done playing the game?
>

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