I found that I have some bugs in my code that only show up when a
stopped activity goes through its destroy/recreate lifecycle.  And
that only happens when I run it on a certain Android tablet with HDMI
video connected.  I would like to verify that I have fixed my bugs but
I don't want to bother setting up the HDMI video again, and even that
would not guarantee the stopped activity would be destroyed.  Is it
possible to programmatically force a stopped activity to be destroyed
so that it will be created again when I return to that activity?

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