I found that I have some bugs in my code that only show up when a stopped activity goes through its destroy/recreate lifecycle. And that only happens when I run it on a certain Android tablet with HDMI video connected. I would like to verify that I have fixed my bugs but I don't want to bother setting up the HDMI video again, and even that would not guarantee the stopped activity would be destroyed. Is it possible to programmatically force a stopped activity to be destroyed so that it will be created again when I return to that activity?
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