On Sat, Jul 07, 2012 at 03:26:15PM -0400, Mark Murphy wrote: > On Sat, Jul 7, 2012 at 3:22 PM, Jim Graham <[email protected]> wrote:
> >> The heap sizes are generally larger for such devices. > > > > Does this mean that I can't support those? > > I have no idea what you mean by that. If your app is running on a > device that runs Dalvik apps with larger heap sizes, you have more > memory automatically. Yeah, I realized that seconds after hitting CR to send the last message. :-) > > (imports won't > > resolve, undocumented JNI code that I'm told exist, but can't get anyone > > to say more than that, etc.) > > None of which has anything to do with the heap size. No, but it's my alternative for blending any photographic color filters (e.g., solid color, graduated, and/or split-field) with the photo, and then doing stuff like brightness, ontrast, color balance, gamma, and so on, without running into an OOM error. It's that, or limit the image size, which I really hate the idea of forcing users with higher resolution cameras to do, even if only one step down in resolution. It just doesn't seem right, IMHO. Thanks, --jim -- THE SCORE: ME: 2 CANCER: 0 73 DE N5IAL (/4) MiSTie #49997 < Running Mac OS X Lion > [email protected] ICBM/Hurricane: 30.44406N 86.59909W Do not look into waveguide with remaining eye. Android Apps Listing at http://www.jstrack.org/barcodes.html -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

