On Sat, Jul 07, 2012 at 03:26:15PM -0400, Mark Murphy wrote:
> On Sat, Jul 7, 2012 at 3:22 PM, Jim Graham <[email protected]> wrote:

> >> The heap sizes are generally larger for such devices.
> >
> > Does this mean that I can't support those?
> 
> I have no idea what you mean by that. If your app is running on a
> device that runs Dalvik apps with larger heap sizes, you have more
> memory automatically.

Yeah, I realized that seconds after hitting CR to send the last message.
:-)

> > (imports won't
> > resolve, undocumented JNI code that I'm told exist, but can't get anyone
> > to say more than that, etc.)
> 
> None of which has anything to do with the heap size.

No, but it's my alternative for blending any photographic color filters
(e.g., solid color, graduated, and/or split-field) with the photo, and
then doing stuff like brightness, ontrast, color balance, gamma, and so
on, without running into an OOM error.  It's that, or limit the image
size, which I really hate the idea of forcing users with higher
resolution cameras to do, even if only one step down in resolution.  It
just doesn't seem right, IMHO.

Thanks,
   --jim

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