>
> Another big issue similar to alpha-premultiply is that 32Bit ARGB Images
> are changed
> to 16Bit after scaling (especially if all alpha values are 255), without
> some dirty tricks.
> This is a big issue to, it's far away from the precission needed for good
> normal mapping.
>

There was a bug in the scaling code that I fixed. a 32 bits image will now
always be scaled to another 32 bits image.


>
> --
Romain Guy
Android framework engineer
[email protected]

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