> > Another big issue similar to alpha-premultiply is that 32Bit ARGB Images > are changed > to 16Bit after scaling (especially if all alpha values are 255), without > some dirty tricks. > This is a big issue to, it's far away from the precission needed for good > normal mapping. >
There was a bug in the scaling code that I fixed. a 32 bits image will now always be scaled to another 32 bits image. > > -- Romain Guy Android framework engineer [email protected] -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

