Hi. I sent my devs a dev phone and I have a retail phone. They sent me
a build of my app but I cant get it to work. I got it to install but I
get a runtime error (stops unexpectedly and I have to force close)
when I press some of the buttons. The devs tell me they dont have the
same issue on their dev phone and emulator. Does anyone know why I
would have this issue (any difference between dev phone and retail
phone)? Both our devices are up to date. Also, how do I capture the
data to send them exactly what is causing the runtime error (analysis)?
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