Yep, both threads are in Canvas.native_drawBitmap and clobbering each other (or least the background thread is clobbering the UI one). This is a tough one to fix or to work-around.
On Tuesday, May 1, 2012 7:27:00 PM UTC-4, Ab wrote: > > I hadn't, but I just did on your suggestion. > > The call chain I see in eclipse looks the same as one in the traces.txt > file: > > http://pastebin.com/hummn87H > > It appears that the thread gets wedged while drawing one of the > ImageButtons. > > On Tuesday, 1 May 2012 19:09:19 UTC-4, Kostya Vasilyev wrote: >> >> Abe, >> >> Have you tried pausing the UI thread in the debugger once it's locked up, >> in order to inspect its call chain? >> 02.05.2012 2:55 пользователь "Mark Murphy" <[email protected]> >> написал: >> >>> On Tue, May 1, 2012 at 6:47 PM, abe oppenheim <[email protected]> >>> wrote: >>> > Thanks. Out of curiosity, did you try to reproduce on a Samsung Note? >>> >>> I don't own a Note, sorry. >>> >>> -- >>> Mark Murphy (a Commons Guy) >>> http://commonsware.com | http://github.com/commonsguy >>> http://commonsware.com/blog | http://twitter.com/commonsguy >>> >>> Android App Developer Books: http://commonsware.com/books >>> >>> -- >>> You received this message because you are subscribed to the Google >>> Groups "Android Developers" group. >>> To post to this group, send email to [email protected] >>> To unsubscribe from this group, send email to >>> [email protected] >>> For more options, visit this group at >>> http://groups.google.com/group/android-developers?hl=en >> >> -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

