Yep, both threads are in Canvas.native_drawBitmap and clobbering each other 
(or least the background thread is clobbering the UI one).
This is a tough one to fix or to work-around.


On Tuesday, May 1, 2012 7:27:00 PM UTC-4, Ab wrote:
>
> I hadn't, but I just did on your suggestion.  
>
> The call chain I see in eclipse looks the same as one in the traces.txt 
> file:
>
> http://pastebin.com/hummn87H 
>
> It appears that the thread gets wedged while drawing one of the 
> ImageButtons.
>
> On Tuesday, 1 May 2012 19:09:19 UTC-4, Kostya Vasilyev wrote:
>>
>> Abe,
>>
>> Have you tried pausing the UI thread in the debugger once it's locked up, 
>> in order to inspect its call chain?
>>  02.05.2012 2:55 пользователь "Mark Murphy" <[email protected]> 
>> написал:
>>
>>> On Tue, May 1, 2012 at 6:47 PM, abe oppenheim <[email protected]> 
>>> wrote:
>>> > Thanks.  Out of curiosity, did you try to reproduce on a Samsung Note?
>>>
>>> I don't own a Note, sorry.
>>>
>>> --
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>>
>>

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