The supported way to do with this scenario is by requesting audio focus: http://developer.android.com/reference/android/media/AudioManager.html#requestAudioFocus(android.media.AudioManager.OnAudioFocusChangeListener, int, int)
On Fri, Mar 23, 2012 at 12:09 PM, dharmveer <[email protected]> wrote: > I am tryingto build an app that will alert the user in case of an > emergency by playing an audio file. To override situations where the > user may be playing loud music and the emergency announcement may not > be heard by the user (due to sharing of audio h/w with multiple apps), > can I get exclusive access to audio output so only my audio stream is > audible and rest all are stopped/killed/muted? I have tried a lot of > googling and studied the sdk documentation but did not find anything > that can solve my problem. Thanks for your time. > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

