Hello Ender,
I have the same problem using 2.3.3. Did you ever find out what caused it?
I have been looking into this for over a day now :(
Cheers
On Friday, 10 June 2011 20:45:56 UTC+1, Ender wrote:
>
> Hello
>
> I am creating an app that gets 600 HTML files from the assets file
> when I try to get a the list of files using the AssetManager list()
> the the application terminates. When I debug and I try to step threw
> it The application just stops I don't get no errors in the LogCat. I
> also noticed that when I remove some files in the assets the
> application works fine.
>
> This only happens on android 2.1 and android 2.2 but when I run it on
> 2.3 it works fine
>
> here is part of my code
> AssetManager assets = getApplicationContext().getAssets();
> String[] list;
> try {
> list = assets.list("cantos");
> } catch (IOException e) {
> // TODO Auto-generated catch block
> Log.d("IO",e.getMessage());
> }
>
>
> Could I be overflowing the heap? I really don't know what is going on
> hope you guys can help
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