On Sun, Feb 5, 2012 at 5:42 AM, albnok <[email protected]> wrote:

> Er... since when could we do that? As far as I know the exact
> qualifiers only came about in Android 3.2.
>
> layout-large-port-xhdpi-1280x800
>
> I am thinking layout-large-port-xhdpi would make sense, though.
>

You should never, ever see a resource qualifier like that.  That is,
frankly, insane.

Also mixing density with screen size almost certainly means you are doing
something on.  I can guarantee that you that there will be device
configurations in the future that break with such things, because density
has *nothing* to do with screen size.

The first this is please, please read the documentation and my blog post
here:
http://android-developers.blogspot.com/2011/07/new-tools-for-managing-screen-sizes.html

The blog post includes examples of how to use the new selectors in a
compatible way with older devices.

Also, yes, the large size bucket is problematic, as the blog post
discusses.  There isn't anything we can do to help this for older versions
of the platform. My suggestion if you need to deal with this is to just
fall back on doing it programmatically -- define two layouts that are not
qualified by screen size, and when your code runs look at the actual screen
size (converted to dp units) and pick the one to use based on that.

Or alternatively, just forget about large, code against xlarge and the new
-sw qualifier, and make sure your normal layout resizes reasonably when
running on a larger screen.

-- 
Dianne Hackborn
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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