I have successfully integrated OpenFeint with my game Fruit Frenzy. There were some quirks and some work arounds I had to do because of some graphics issues, but it is working fine now. Although I will say that at times I get crash reports that are caused by OpenFeint but not that many.
On Dec 8, 1:54 pm, bob <[email protected]> wrote: > Has anyone tried using OpenFeint for their Android games? Any > thoughts on this? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

