Thanks, but what I was asking is what software is available for creating the sound effects and what is being used for them in general, cause if I don't have any I cannot load them into memory.
Regards, John Goche On Mon, Nov 28, 2011 at 9:24 PM, hoyski <[email protected]> wrote: > On Nov 28, 9:42 am, John Goche <[email protected]> wrote: > > Hello, > > > > I am making an android game. I wonder whether anyone can suggest > > how to go about producing the sound effects including sound track as > > well as other sounds for the game. > > > > Thank you for your feedback, > > > > John Goche > > Use android.media.SoundPool to load and play your sound effects. These > will be held in memory so you'll only want short sound clips in your > SoundPool. For the background sound track, stream it using > android.media.MediaPlayer so that only a small portion will be in > memory at any given moment. > > - Dave > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

