Hi, Try to add a Log statement to your SurfaceView constructor to see if more that one SurfaceView is created
Hardy Henneberg http://www.maxikeys.com On Nov 6, 12:54 am, "[email protected]" <[email protected]> wrote: > Hey I tried posting this before but I don't think it went through. So > I'll explain my error again. > > When I run my app after installation, textures don't load. The second > time i run it, textures work properly. > > I think that this has to do w/ the lifecycle because it seems textures > havent finished loading before texture object are created. > > Also I had another error on a previous project a gave up if you can > help: > Everytime I ran my app the game would be slower: > > 1st run at 12fps > 2nd run at 10fps > 3rd at 8fps > > etc... > > Help is greatly appreciated. > Thanks, Nick. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

