Hi,

Try to add a Log statement to your SurfaceView constructor to see if
more that one SurfaceView is created

Hardy Henneberg
http://www.maxikeys.com

On Nov 6, 12:54 am, "[email protected]" <[email protected]>
wrote:
> Hey I tried posting this before but I don't think it went through. So
> I'll explain my error again.
>
> When I run my app after installation, textures don't load. The second
> time i run it, textures work properly.
>
> I think that this has to do w/ the lifecycle because it seems textures
> havent finished loading before texture object are created.
>
> Also I had another error on a previous project a gave up if you can
> help:
> Everytime I ran my app the game would be slower:
>
> 1st run at 12fps
> 2nd run at 10fps
> 3rd at 8fps
>
> etc...
>
> Help is greatly appreciated.
> Thanks, Nick.

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