If you're loading a very large bitmap and you want to show it on a phone with small heap space e.g. 16MB or 24MB, you may want to change the bitmap to 16 bit, RGB_565.
Then you'll realize that gradients look stair-stepped. So when you enable dithering, it breaks the obvious stair-steps and makes it look like a smoother gradient. On Oct 10, 1:00 pm, dara kok <[email protected]> wrote: > Can somebody here explain me why dithering is needed in Android? > > Thanks > dara kok -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

