If you're loading a very large bitmap and you want to show it on a
phone with small heap space e.g. 16MB or 24MB, you may want to change
the bitmap to 16 bit, RGB_565.

Then you'll realize that gradients look stair-stepped. So when you
enable dithering, it breaks the obvious stair-steps and makes it look
like a smoother gradient.

On Oct 10, 1:00 pm, dara kok <[email protected]> wrote:
> Can somebody here explain me why dithering is needed in Android?
>
> Thanks
> dara kok

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