On Sat, Oct 1, 2011 at 8:12 AM, Zsolt Vasvari <[email protected]> wrote:

> > Having said that however, it will also say that using hardware buttons is
> > likely to give a more pleasant user experience so it would be worth
> > considering even for the end user interface.
>
> What's your definition of "hardware" buttons?  Do you consider the
> buttons on the Nexus One to be hardware?  I don't -- they are
> dedicated buttons, but there is nothing mechanical about them.  It
> really is no different than using the button bar on Honeycomb.


Sorry, "hardware" was not the right term to use.  I have no hands-on
experience with Android past 2.2 so I didn't realise there are on-screen
system/button/status/whatever bars on Honeycomb.  I'm still not sure how
exactly those work anyway, especially how they interact with full-screen
apps.

I guess what I meant was "how to check if the device has a control element
that's always there, that the user can operate at any time and that sends
KEYCODE_SEARCH".  Ordinary hardware pushbutton is OK, "virtual" key (like on
Galaxy S or Galaxy Tab or I presume Nexus One) is OK, an on-screen overlay
that's never hidden even if the app is full-screen GLES would be OK, too.

Sorry for the confusion, hope this makes it clearer.

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