Look at LunarLander in the SDK samples folder.
On Sep 3, 5:42 pm, Tobiah <[email protected]> wrote: > I want to make a vector style 2d video game. I started > with a subclass of View. I can draw shapes on it. Now > I want them to move. I could erase and draw new shapes, > but I know if I do that, I won't get a chance to see the > movement on the screen until my routine is done. > > I guess I need another thread to do the drawing. Can > someone point me in the right direction? Are there > sprite style facilities that I should look at? Do I > need android.Animation, or android.view.Animation? > Should I be looking at Canvas, or SurfaceView? > > Thanks, > > Tobiah -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

